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Simply put, humanity would not be standing this day were it not for the efforts of Steve Jacobs. Long before the war with the Adra, Steve was an Archeologist and enjoyed a long career in that field. Although he had some extraordinary experiences, he was just an ordinary guy. But after the Adra invasion, Steve signed up and then served in the U.S. Special Forces, specifically serving with the Marine Raider Regiment. Within this regiment he demonstrated keen tactical acuity, excellent marksmanship, and effective leadership skills but such talents would be pushed to the breaking point with the arrival of the Adra. Humanity suffered incomprehensible destruction at the hands of these alien invaders and the institutions that ran humanity crumbled. But thanks to the extraordinary heroics performed by Jacobs in the following years, humanity was able to reorganize as the New Terran Command. Now as the highest ranking leader within the NTC, Steve Jacobs is responsible for managing and overseeing every human faction and operation across the world. Outside of a command role, Jacobs is a force of nature in his own right and was the first human to best an Adra in single combat.
Befitting the Commander of the NTC, Jacobs is equipped with the pinnacle of human technology from armor and weapons to genetic and mechanical augmentations. Currently he uses a modified suit of XTR Power Armor that has been upgraded to include its own personal anti-personnel rocket launcher. Jacobs’ preferred weapon is an ancient dagger, nicknamed the “Kings Eye”, that is said to have been uncovered from a Pharoahs tomb during a raid in New Cairo. Upon close examination it was determined that the blade was crafted from a material not native to Earth. Jacobs speculates that this weapon was forged by the Adra and serves an important ceremonial purpose but one that remains a mystery to humanity. For augments, Jacobs is equipped with several, from enhanced nano weave skin to neural-optical interfaces. Each serves to improve his combat and leadership capabilities and have proven to be invaluable in combating the advancing Adra.
When not in the field, Jacobs commands NTC forces from the TSV (Terran Space Vehicle) Horizon, an Assault Carrier class warship, which was the first to be constructed in human history. It is equipped with high ordinances, capable of inflicting colossal damage. It also holds hundreds of lower class spaceships and serves as a major command center for rapid deployment to and from the ground.
General – Human Faction Soldier
Generals are the second-in-command of the NTC forces, serving only under Commander Steve Jacobs. Each is responsible for commanding major areas of operations, which typically align with pre-invasion geopolitical territories. They command vast military forces, establish strategies and combat tactics, manage subordinate activities, and oversee the units under their respective command.
As the second-in-command Generals receive extensive training to hone their leadership and combat skill, which has resulted in them being some of the most lethal fighters in human history. Given the importance of their role, only the best are hand selected by Steve Jacobs himself to begin their training. The training itself is quite rigorous and only a handful are capable of passing the numerous trials.
Befitting of their station, Generals receive the best weapons and armor humanity can offer making them a one man army. Their armor is the XTR Power Armor which has only recently left the experimental phase. It incorporates both human and alien technologies to create an extremely durable armor that doesn’t sacrifice mobility. It also has a forcefield generator installed on each forearm to increase defensive capabilities in an instant. Typically Generals use beam based rifles but the XTR armor allows them to use heavier weapons such as rocket launchers and the favorite Mark II “Demon Slayer” Minigun, which can dispense hundreds of rounds in seconds. They also receive top-of-the-line modifications to enhance their physical and mental capabilities such as adaptive skin weaves which makes their skin more resistant to impacts from weapons and/or explosives.
To aid in their command capabilities each General is assigned their own personal and modified fighter class spaceship which allows for rapid aerial and aerospace attacks and it is altered to include a small command center should the General need an aerial view of a battle.
Maria Molina
This is the face of Maria Molina, a true warrior. She stands easily among others, despite her strong frame. There’s something obscure about her, perhaps it’s her sensitivity or perhaps it’s her unusual past profession. She was a world renown archeologist specializing in Ancient Pyramid city cultures. Rumor has it that she knew Steve Jacobs personally prior to the war. Regardless of her past she is well respected. Everywhere she goes, people salute her in the streets, while wanting to fight along her side in battle. Her wartime record is impeccable. She rose to the high rank of General very fast. Her success at the battle of New Phoenix convinced Steve Jacobs that she was ready to lead. Steve and others noticed that Maria seems to know what the enemy is thinking, their habits and their rituals. Once again, it’s as if she is familiar with them. All of this makes her an excellent choice to lead the Human race to victory
Bruce Davenport General
Bruce Davenport is a true idealist, his principals are very noble, He dreams of an Earth that should be instead of the Earth he is currently on. That was the reason this professor of mathematics joined Steve Jacobs in the fight to begin with. There is a overall pleasant feeling when talking to him. But, in the privacy of night there is a coldness about him. Some have witnessed this side of him when some interrogations that have gone wrong. Redish hair sits on top of a full face. His green eyes sit back in their sockets watching impatiently over the soldiers he commands. A goatee compliments his mouth hanging down telling a tale of years of adventure as the war continues.
Atmospheric Precision Missile Specialist
Following the initial Adra invasion, humanity was left fractured and unorganized. For years most had to resort to skulking through ruins just to survive. It wasn’t until some semblance of resistance that humanity began to restructure and reorganize for a more coordinated counteroffensive. Under the command of Steve Jacobs humanity began to find itself again and that rebellious spirit was soon to be in full swing. Given the dire circumstances every able-bodied individual needed to join the fight against the Adra and there was no shortage of volunteers. Under one unified force, the New Terran Command, or NTC, humanity began to fight back against the Adra. As the bulk of the NTC, the Missile Specialists are professionally trained in general combat tactics and guerilla warfare with their main emphasis on operating the Atmospheric Precision Strike Missile Batteries. Unlike previous human military forces, the NTC focuses heavily on guerilla warfare and as such Specialists receive extensive training in such tactics. Hit-and-run attacks, crafting, and basic survival skills are all taught and have proven to be quite effective at extending the life expectancy of NTC soldiers. Outside guerilla warfare, Missile Specialists are deployed with the primary frontline attackers and defenders. Normally accompanied by armored ground and air support, they are the staple of more conventional battles that, when pressed, can quickly adapt to most situations. In terms of equipment Specialists are equipped with standard issue light armor which favors mobility over defense, which has proven to be ideal for ambushes and dense, urban areas of operation. In terms of weapons, most are equipped with beam rifles and either a beam or conventional pistol, such as the U-BIQ Handgun. Some prefer more conventional weapons such as the 5T-9K Assault Rifle. It is quite common for the Specialists to personalize their equipment in small ways, from notches to count kills to custom insignias. This has been a valuable boon for morale as it has promoted a bit of healthy competition and has helped keep hopes up for humanity as a whole.
Among the Missile Specialists there are a few standouts but none as famous as Sarah “the Kid” Price. Following the Butchering of Austin, Sarah led a small group of fighters to retake the city, and to say that it was a suicide mission would be a colossal understatement. But in spite of the odds, Sarah and her team managed to destroy several key Adra structures, including a long-range communications center, and eliminate several high ranking Adra personnel which allowed a larger NTC force to engage and liberate the city, which was a major victory for humanity. When offered a promotion, she declined stating, “I’ll let someone else handle logistics and command, I prefer blowin’ shit up”. Such a “professional” response earned her the nickname “the Kid”. In the following years she would retain her rank but continue to defy the impossible.
Seo Ji-Hoon Human Faction Spaceship Pilot
Seo Ji-hoon, born in the Korean Dead Zone, Seo saw firsthand the destructive power of the Adra and their forces and the pure havoc they could reap. Ever since that time Seo wished to take the fight to the Adra and avenge all that she had lost. As soon as he could she enlisted and began her training. As the days passed she showed an acute aptitude for piloting and it wasn’t long after that she began running solo hit-and-run missions. After several successful missions she was promoted and was among some of the first to begin spacecraft pilot training. Her performances test-piloting these new crafts was stellar and she quickly became humanity’s top pilot. But for all her skills there were still enemies with far more experience then she and soon she set her eyes on the infamous Star-Runner. An Adra spaceship pilot that always seemed to warp out just as the human forces were coming in for the kill shot. Her goal is to take out the Star-Runner even if it takes forever.
Gropal Species
The Gropal are a highly advanced species originating from the world Gropal. Physically they stand, on average, at six feet tall with fairly athletic builds. Their skin tones are various shades of green and their eyes are comparable to that of a human’s with various hues. Much like humans they have two arms and thin, long legs, with five webbed digits each. Their ears are more squared than that of humans and biologists are currently studying the benefits of such structure. From preliminary teachings and interactions it was learned that the Gropals have a jaw and dental structure similar to that of humans but their canines are more pronounced along with a thinner, sharper tongue suggests a more carnivorous evolutionary line. Culturally the Gropals pursue harmony with the natural world and the beings that call it home along with their own environment and their technology reflects this, demonstrating efficiency without harming the natural world around it. It is also common for males to have elaborate braided and uniquely sculpted beards, goatees and side burns, while females retain their natural, orange-red hair, why this is the case remains unknown to human sociologists and exobiologists. In combat the Gropal rely more on their technology than innate combat and martial skill. Their weapons and armors are more advanced than humanity’s, even given recent exponential human advances, and some of their technology served as a building block for contemporary human tech. In terms of tactics, they prefer to take engagements at longer ranges, relying on precise attacks rather than guerilla tactics.
In combat the Gropals can also rely upon a unique power, the Draining Light. When summoned this light blinds enemies within its radius and also drains them of their strength returning it to the Gropal caster but the Gropal sacrifices some of their defense to do so. Unknown to Humanity: Unlike most galactic species, the Gropal’s history is not marred by warfare and strife. Even from a point in their evolutionary development, warfare was extremely uncommon and only reserved for the most dire of situations, and none more dire than the arrival of the Adra. With no hesitation the Adra invaded Gropal with a determined ferocity and the non militaristic Gropal stood little chance. For decades they lived under the rule of Adra invaders and suffered greatly under their heel. It wasn’t until most of the Adra left to continue their conquest that the Gropal found a new sense of courage to rebel and overthrow their oppressors. It was a long and difficult battle but they eventually succeeded. From then on they worked to develop their more militaristic technology but did not forgo their balance with nature. For generations they worked to repair the damage in the wake of subjugation and rebellion. In the centuries following the Gropal have grown to be a formidable galactic empire led by the Radan Emperor. Under their rule the Gropal have found an equilibrium between might and harmony. Currently they hold several worlds and seek to unify the galaxy against the Adra. The Gropal are what we’d consider far superior in their technology. They have advanced far beyond anything humans would be capable of in the next millennia. This planet is home to a true intergalactic empire. They have traveled to all the nearby planets containing any form of life and made sure it was protected, aided and sometimes even altered for their benefit. They’ve even terraformed planets that could not previously sustain life. Most of this was done to study species and the possibilities of their own technology, this has also led to biological breakthroughs from cures for diseases to altering and enhancing their own DNA.
Drasia Gropal Character
Drasia was born on a Gropal world in the furthest regions of their territory in an area called Veridian. Where, in fact, she is a member of The Order of the Veridian. As a result she is no stranger to combat, as pirates and raiders sought to exploit and pillage her home world. When she was older she began to train in guerilla tactics common among the Gropals. She displayed a unique aptitude for combat and it wasn’t long before she joined Gropal forces to combat her people’s enemies. Recently she has been deployed to aid the Humans in their fight against the Adra. In her time there, she has developed a certain fondness of the Humans. She stands seductively among others, despite her lean frame. People everywhere tend to make the attempt to talk with her, obviously hoping to follow in her footsteps
Aslu – Gropal Character
Long Red dreadlocks slightly reveal a charming green face. He stands elegantly among other, despite his lean frame. Narrow bright yellow eyes set buried within their sockets, watch heartily over everyone he confronts. A large beard compliments his look, leaving a satisfied memory of his luck in battles. Tribal marks of paint draw down on his face, chest and arms in some type of strategic pattern. He’s intrepid, charming, elegant and perhaps a little too arrogant. But there’s more than meets the eye, not surprising for somebody with his position. He lost his home when it was destroyed after an Adra invasion. Alone, he had to learn how to survive in a changed world. But with his determination and talents, he managed to overcome all odds and keep ahead of the curve. All of this has turned him into the Gropal he is today.
Besarians – Species Human Faction
Little is known about the Besarian people but after some preliminary investigations and communications, along with eye-witness accounts, we can conclude several characteristics: first, is their bluish appearance and humanoid anatomical structure and second, is their strange adherence to what we speculate to be a rather rigid and strict dress code. All Besarians appear to wear blue and yellow attire, the exact origins and reason behind this is unknown but it is hypothesized that on their home world it began as a way to camouflage themselves from predators but later turned into a more cultural aspect as the species advanced. In terms of their anatomy, their general structure is quite similar to humans, two eyes with larger sockets, bipedal, flatter noses, but they certainly have defining differences. The most apparent is their rather miniscule mouths and their large almost egg-shaped heads, the exact structure of their skulls remains unknown as any tests may worsen relations. Their general builds are described as athletic, and their thin but extremely muscular leg structure affords them a degree of agility that far surpasses that of any human. In combat the Besarians have demonstrated the ability to produce a sonic scream that can easily impair most organic combatants. After prolonged exposure the target may experience ruptured eardrums and extensive, but temporary, deafness which has proven to be effective in impairing enemy on the ground communications. Not long ago the Besarians were a people driven by war, as various leaders known as Warmasters vied for control. It wouldn’t be until the forces of the Adra arrived that they unified to fight back against these oppressive invaders and embraced a more peaceful approach to all things, excluding of course the Adra themselves. Fortunately, the Besarians were attacked by a rather small Adra force and were able to drive them back. By reverse engineering the remnants, the Besarians’ technology was propelled forward and afforded them the opportunity to begin exploring the stars. The unity they found in this war was bolstered and they made it their mission to aid other worlds in their fights against the Adra, that is if any other species remained. From the war with the Adra, the Besarians favored guerilla war tactics, which proved quite effective against the Adra and given their natural agility, it proved a good fit. Leading the Besarians is the Grand Warmaster, a Besarian of great renown, martial ability, and a master of battle strategies. To the Besarians, the rank of Grand Warmaster is one of immense import, responsibility, and symbolic significance, as such only the most capable are even considered for such a role. And while the Besarians have adopted a more peaceful approach to daily life, this rank not only serves as a position of authority but one of history, a reminder of where they have come from. In recent years, young individuals who display key characteristics and qualities are said to be chosen by the military to endure an extremely brutal training regime in order to mold at least one into someone worthy of the position. Aside from war and battle, the Besarians care deeply for their environment and go to great lengths to maintain the health, biodiversity, and stability of their home world and any colony worlds. Along with their primary objective to defeat the Adra, the Besarians seek to ensure the health of the galaxy and hope to work with various species to do so.
Trin Besarian Character
Trin has a kind smooth face with a noticeable absence of hair on his face or egg shaped head. Smart blue eyes watch thoughtfully over the eons his people have grieved with for so long. The look across his face leaves a compelling feeling of a desire to return home. A home absent of the Adra. There’s something enticing about him, perhaps it’s a feeling of comfort or perhaps it’s simply his perseverance. But nonetheless, people tend to befriend him. This is the persona of Trin, a true warrior among us. It is said that he was born in a ordinary family in an unimportant village back on Besaria. He lived free of trouble until he was about 19 earth years old, at that point life changed. By joining this fight, he hopes to find vengeance for the actions against his people and his home world. On a personal level, he hopes to finally find peace of mind he lost years ago. In battle, he’s efficient, daring and tactful. This isn’t surprised considering he is from Besaria.
Idora Besarian Character
Glittering Yellow eyes set within their sockets watch everything affectionately as if she was back on Besaria watching over the coral fields her people had done for centuries. There’s just something about her, maybe it’s her sense of comradery, or it’s her presence. But nonetheless, people take pride in saying they know her, while making stories of her adventures into larger tales. What looks like a tattoo resembling a bear paw is displayed on the right side of her neck. She doesn’t like talking about it. Perhaps a painful memory from her past. She lost her twin children in a senseless act of cruelty by the Adra. That event left her alone with feeling of being forgotten. She had to learn how to survive on her own. With her talents and fight skills taught by her father, she managed to conquer her fears and doubts and fight back against the Adra. Still affected by the past, she pushes on always perfecting her skills, hoping to find peace and happiness and a new purpose for life. A life free of the Adra.
Adra Species
The Adra are an ancient and technologically advanced species rumored to be one of the first to ever emerge within the galaxy. Driven by conquest, the Adra are fanatical in their pursuits of conquering the galaxy, and in time the known universe an ambition befitting their self-proclaimed divine right to rule.
The Adra themselves are tall humanoid beings standing on average at 8”5’ with athletic to muscular builds. Their hair is long and typically braided and it is speculated that such braids serve to signify rank. Soldier reports and autopoiesis have confirmed that their blood is gold in color, and we suspect that it is through genetic modification rather than a naturally occurring mutation.
In terms of military and technology, the Adra are by far the most advanced species humanity has encountered. Their weapons, armor, and spacecraft far surpass humanities and which has given them a great advantage in their war against the various species of the Milky Way. Their armor is quite intricate and laced with gold and is accompanied with heavy, ornamental helmets. Some of the higher ranking Adra are also known to wear capes to signify their earned rank and distinguish themselves. In terms of weapons, they typically use plasma or laser-based weapons alongside ornate blades.
Human linguists and xenobiologists suspect that the name Adra, which derived from RA, their God of the Sky. Of the various Adra leaders we have identified the following: AnRa, EnRa, and NilRa, EnRa, the proclaimed God of the Air and the son of AnRa. EnRa is said to wear Melam, an ambiguous gold laced armor substance which covers them in terrifying
splendor. The effect that seeing an Adra’s Melam has on a human is described as NI, a word for the physical tingling of the flesh. Humanity has encountered the Adra millennia ago but the purpose for their arrival and swift departure is unknown.
Unknown to Humanity:
The Adra’s culture is one of military, honor, and divinity. The Adra believe themselves to be descents of ancient deities and that it is their divine mission to conquer the galaxy and in time, the universe. Their hierarchy blends faith and military thus the highest-ranking military leaders are also the predominant religious figures.
The Adra forces humanity currently fights is a massive detachment but is not the full Adra army, many are preoccupied by other engagements but if word were to reach them about humanity’s persistence and second wave may come, pushing humanity to the absolute brink.
AnRa – Leader of the Dreaded Adra
The leader of the Adra, AnRa is a formidable foe and master of war. He has overseen the conquest of hundreds of worlds and seeks to add Earth to his ever-growing list. Earning his position through combat and blood, AnRa has revitalized the Adra and has ushered them into a golden age of conquest and warmongering. As a self-proclaimed god, AnRa holds ultimate power over his people, and they listen with reverence.
Though while many simply see a bloodthirsty warlord, there is more to this alien ruler…
For equipment, AnRa is equipped with a unique crimson-gold armor and helmet adorned with countless engravings recounting his life. He also wears a long crimson-red cape. His signature blade, “The King’s Rise” is an intricate blade that appears to swirl with a mesmerizing effect.
NilRa – Adra Character
A high ranking leader within the Adra faction, NilRa is a capable and talented warrior who uses his gods blessed voice to bless his soldiers and boost their morale. NilRa’s voice is unlike any other Adra and is said to be a gift from the gods, as such he is seen as an important religious figure and when he walks the battlefield it is seen as a miracle. The Adra under his command will follow him to the ends of reality and will die for him.
NilRa wields 2massive gold swords crafted with a razor- sharp point for use in melee combat.
He is a close ally to AnRa and grew up alongside him. He bore witness to AnRa’s ascension and works to ensure that AnRa’s goals are realized.
Nomari – Phant Handler
Nomari, the Pack-Fang
Even as a child Nomari was described as bloodthirsty, a natural born killer. For much of
their early life they spent their time fighting alongside Phants in an unsanctioned arena.
Countless lives would fall to Nomari before the arena was discovered by Adra authorities.
However, rather than execute Nomari, Adra military officials saw the potential in them. From
that point on Nomari was trained to instill fear and despair in their enemies and was gifted a
ferocious pack of Phants, to break down the willpower of their foes and tear them apart piece by
bloody piece. The Nomari often return to the mysterious Phant Temples which have been spotted on the Adra floating cities. There are rumors that there is a main Phant Temple which lies somewhere far outside the Adra Capital city on Adranix.
Sutheros Ra Adra Pilot Assistance Character
Sutheros Ra, known as the Star-Runner, Born on an Adra conquered world with no name, Sutheros was an orphan who roamed destroyed cities and scavenged scraps from desolate ruins. Throughout his childhood he always looked to the stars and wished to see what the universe had to offer. During a routine recruiting sweep, Adra forces discovered Sutheros and took him to one of hundreds of training fields.
There he would strive towards becoming a pilot. After years of grueling training, Sutheros was assigned to his first spacecraft and he quickly took to the frontlines. As of now Sutheros has several hundred confirmed kills and has gained great renown amongst the Adra and great infamy amongst humanity.
During the course of the war, the New Terran Command, or NTC, fought back and used precision strike missile battery vehicles. These vehicles proved to be very effective in pushing back the Adra advance. So, being extremely resourceful at times, the Adra Captured some of these vehicles and re-engineered them with the plan to have the Adra forces use them as well. To operate their version of this vehicle, the Adra trained hand-picked soldiers, not only experts in hand-to-hand combat, but now specializing in operating these precision strike missile battery vehicles. We often see the Adra taking very aggressive tactics with their precision missile vehicles. They tend to deploy them on or near the front lines and seem to constantly barrage the warfront. Along with this, it is very typical of the Adra to place more than one precision strike vehicle in an individual battle. This tactic, along with the Phant attacks and heavy air support, continues the Adra narrative as a brutal and relentless force.
Xumer Species
The Xumer are lizard-like humanoids that serve the Adra. They are of average height with very muscular builds. Given their more amphibious nature they can breathe underwater and they are quite agile in aquatic environments given their tails and webbed digits. Their skin is quite durable and consists of large, coarse scales. They have horns that run down their backs that serve as a natural defense.
The color of their scales can vary but is typically a bluish hue. Their wide mouths and noses give off the sense that the Xumer may be a bit more docile or restrained but that is far from the truth. Their jaws are adorned with rows of razor sharp teeth used to shred through flesh and bone. Their ears are rather small and flush to their skin, but their hearing is excellent as they have honed this sense to be able to focus in on particular distinct sounds.
There appears to be a slight form of sexual dimorphism present within the species. Females tend to be a much lighter color and have much bulkier builds than that of males, which has led to a predominantly matriarchal society.
The Xumers are able to produce fire from their mouths due to a specialized organ that lines their lungs and produces a volatile reaction that ultimately leads to the production of an extremely hot and acidic breath.
It is unclear how the Xumer came to serve under the Adra but it is clear that they share a militaristic society, though they tend to favor brute strength over ideals of “honor”.
Kalvia – Xumer Character
Kalvia, the White Flame. Little is known of Kalvia’s origins but one thing is certain, those that stand against her will face a brutal and fiery death. Kalvia earned her title due to a mutation that causes her to produce a volatile and extremely potent white flame. This flame far surpasses that of fellow Xumer and thus it has afforded her countless victories. Currently she pillages and ruins enemy worlds on the frontier but her plans will soon take her to the world of Earth.
Thessok – Xumer Character
Thessok, the Blood Bringer
Born on the Xumer homeworld, Thessok was considered a runt, a creature unworthy of basic acknowledgment. This inattention festered within Thessok and when he became of age to join his Xumer brothers in battle he unleashed his fury. He clawed his way to the apex and garnered nothing more than hatred from his supposed comrades. So he met their hatred in kind, cleaving and tearing through anyone who dared look down upon him. Years later he was hand selected by an Adra warlord to serve as an assassin, but one that focused on brutality rather than subterfuge or deception, the traits of a creature unworthy of notice.
Totek – Character Species Adra Faction
The Totek from the planet Tobradus, are an odd, almost angelic species that serve the Adra in their conquest. From the world of Tobradus the Totek arose vigilant and steadfast. They are a humanoid species that look identical to one another. Their hair is long and pure white and their thin, rather fragile skin is a deep orange, almost gold-like.
A defining characteristic of the species is their grand wings, that fold neatly into their backs. These wings add a new dynamic to their fighting capabilities and they are very eager to put them to use to gain a height advantage or to quickly strike a target. Their physiology and anatomy is quite similar to that of humans i.e. two arms, legs, eyes, etc. The Totek are quite a mysterious species as upon their death their bodies completely vanish making it nigh impossible to study or perform an autopsy. Though what can be confirmed is based solely on witness accounts. They also appear to always be clad in gold, form fitting armor, made from an unknown material. For weapons, the Totek favor blades and laser spears capable of engaging at long ranges. Their arsenal is limited but effective as they have worked to master these weapons over centuries. Unknown to Humanity/Speculations: The Totek are a deeply religious species and it is speculated that they came under the service of the Adra because they saw them as the embodiments of their ancient deities. As such they serve the Adra with religious fervor. Given the rather human-like features of the Totek, some believe that the Adra abducted humans centuries ago and genetically modified them to serve as frontline fighters
Zemmo Totek Character
Zemmo, the Black Wing. The Totek are well known for their angelic white wings. It is said that when Zemmo begins his assault he will darken the skies and corrupt the stars bringing dark horror to all. Hence the nickname of “The Black Wing”. His origins are unknown and unimportant, for all that matters to Zemmo is the future battles to come.
Xorrex Totek Character
Xorrex the Eternal believed to be the oldest Totek to have ever lived. She has seen countless battles and won wars thought impossible, for there is nothing she will not do to achieve victory.
It is believed that her strength has only grown with time, as if some supernatural power resides
within her, growing in power with every world conquered. Current reports suggest that Xorrex
herself is making her way to the battlefields of Earth, curious to test the resolve of the humans
That have been giving the Adra so much trouble.
Bender – Assistance Character
As the war with the Adra progressed, reports spoke of entire towns going dark, not a soul to be found. Later intelligence would reveal the horror behind this mystery. It was confirmed that the Adra were abducting specific human populations to conduct crude and vile experiments upon them. This revelation sent shockwaves through the human resistance and Steve Jacobs himself led a team on a raid of an Adra research facility. Within the facility they found hundreds of discarded subjects, a grotesque reminder of the Adra’s indifference to humanity. But there were a handful they were still alive albeit hooked up to various machines. These individuals were recovered along with a bounty of intelligence on the research that was conducted. After weeks of decryption, Jacobs learned that the Adra were altering the genetic makeup of the human subjects but for what purpose was indiscernible.
The survivors were kept within a clinic in New Cairo and soon some began to demonstrate abilities never before seen. These individuals demonstrated the ability to manipulate fire, ice, lightning, and other natural elements. The initial discovery of these abilities was volatile, resulting in the injury of dozens of clinic workers. However, once this initial outburst was contained, Jacobs spoke with these gifted few and hoped to enlist them in the fight against the Adra. All of them agreed, wishing to repay the Adra for the immense pain they inflicted. They would soon begin their training as the first group of Human Benders. Though because this was such a new phenomenon, their training was a series of trial and error but eventually a strong regiment was established.
These Benders codenamed “Eleven”, are only a few strong but wield great power that has proven to be quite effective in turning the tide against the Adra. Many researchers and biologists within the NTC hope to replicate the Adra’s experiments to create more Benders, though they wish to do so in a far more humane way. Equipped with light armor and little more, Benders are mobile units that favor lightning quick attacks but take a particular joy in slaying Adra up close and personal. Typically, Bender’s work in small teams or individually supporting other conventional squads.
Adra Bender – Assistance Character
Adra Benders are mystical beings able to manipulate the energies of reality. Like human benders, the Adra benders rely on arcane abilities for combat and are quite effective in doing so. Like other members of their species, these benders are extremely tall but with thinner builds. Their attire blends black cloth with gold laced armor and an ornate chest plate armor with an amber jewel at its apex. Unlike their human clone hybrids, the Adra Benders are much more brutal, they’ve even been seen attacking weak-minded Adra soldiers in battle. One of the Adra Bender’s more unique abilities is known as the Bolt of Sulra. The bender summons their power and channels it to generate a deep red energy, before unleashing it in a precise blast. This is a lethal blow to anyone.
Simply put, humanity would not be standing this day were it not for the efforts of Steve Jacobs. Long before the war with the Adra, Steve was an Archeologist and enjoyed a long career in that field. Although he had some extraordinary experiences, he was just an ordinary guy. But after the Adra invasion, Steve signed up and then served in the U.S. Special Forces, specifically serving with the Marine Raider Regiment. Within this regiment he demonstrated keen tactical acuity, excellent marksmanship, and effective leadership skills but such talents would be pushed to the breaking point with the arrival of the Adra. Humanity suffered incomprehensible destruction at the hands of these alien invaders and the institutions that ran humanity crumbled. But thanks to the extraordinary heroics performed by Jacobs in the following years, humanity was able to reorganize as the New Terran Command. Now as the highest ranking leader within the NTC, Steve Jacobs is responsible for managing and overseeing every human faction and operation across the world. Outside of a command role, Jacobs is a force of nature in his own right and was the first human to best an Adra in single combat.
Befitting the Commander of the NTC, Jacobs is equipped with the pinnacle of human technology from armor and weapons to genetic and mechanical augmentations. Currently he uses a modified suit of XTR Power Armor that has been upgraded to include its own personal anti-personnel rocket launcher. Jacobs’ preferred weapon is an ancient dagger, nicknamed the “Kings Eye”, that is said to have been uncovered from a Pharoahs tomb during a raid in New Cairo. Upon close examination it was determined that the blade was crafted from a material not native to Earth. Jacobs speculates that this weapon was forged by the Adra and serves an important ceremonial purpose but one that remains a mystery to humanity. For augments, Jacobs is equipped with several, from enhanced nano weave skin to neural-optical interfaces. Each serves to improve his combat and leadership capabilities and have proven to be invaluable in combating the advancing Adra.
When not in the field, Jacobs commands NTC forces from the TSV (Terran Space Vehicle) Horizon, an Assault Carrier class warship, which was the first to be constructed in human history. It is equipped with high ordinances, capable of inflicting colossal damage. It also holds hundreds of lower class spaceships and serves as a major command center for rapid deployment to and from the ground.
General – Human Faction Soldier
Generals are the second-in-command of the NTC forces, serving only under Commander Steve Jacobs. Each is responsible for commanding major areas of operations, which typically align with pre-invasion geopolitical territories. They command vast military forces, establish strategies and combat tactics, manage subordinate activities, and oversee the units under their respective command.
As the second-in-command Generals receive extensive training to hone their leadership and combat skill, which has resulted in them being some of the most lethal fighters in human history. Given the importance of their role, only the best are hand selected by Steve Jacobs himself to begin their training. The training itself is quite rigorous and only a handful are capable of passing the numerous trials.
Befitting of their station, Generals receive the best weapons and armor humanity can offer making them a one man army. Their armor is the XTR Power Armor which has only recently left the experimental phase. It incorporates both human and alien technologies to create an extremely durable armor that doesn’t sacrifice mobility. It also has a forcefield generator installed on each forearm to increase defensive capabilities in an instant. Typically Generals use beam based rifles but the XTR armor allows them to use heavier weapons such as rocket launchers and the favorite Mark II “Demon Slayer” Minigun, which can dispense hundreds of rounds in seconds. They also receive top-of-the-line modifications to enhance their physical and mental capabilities such as adaptive skin weaves which makes their skin more resistant to impacts from weapons and/or explosives.
To aid in their command capabilities each General is assigned their own personal and modified fighter class spaceship which allows for rapid aerial and aerospace attacks and it is altered to include a small command center should the General need an aerial view of a battle.
Maria Molina
This is the face of Maria Molina, a true warrior. She stands easily among others, despite her strong frame. There’s something obscure about her, perhaps it’s her sensitivity or perhaps it’s her unusual past profession. She was a world renown archeologist specializing in Ancient Pyramid city cultures. Rumor has it that she knew Steve Jacobs personally prior to the war. Regardless of her past she is well respected. Everywhere she goes, people salute her in the streets, while wanting to fight along her side in battle. Her wartime record is impeccable. She rose to the high rank of General very fast. Her success at the battle of New Phoenix convinced Steve Jacobs that she was ready to lead. Steve and others noticed that Maria seems to know what the enemy is thinking, their habits and their rituals. Once again, it’s as if she is familiar with them. All of this makes her an excellent choice to lead the Human race to victory
Bruce Davenport General
Bruce Davenport is a true idealist, his principals are very noble, He dreams of an Earth that should be instead of the Earth he is currently on. That was the reason this professor of mathematics joined Steve Jacobs in the fight to begin with. There is a overall pleasant feeling when talking to him. But, in the privacy of night there is a coldness about him. Some have witnessed this side of him when some interrogations that have gone wrong. Redish hair sits on top of a full face. His green eyes sit back in their sockets watching impatiently over the soldiers he commands. A goatee compliments his mouth hanging down telling a tale of years of adventure as the war continues.
Atmospheric Precision Missile Specialist
Following the initial Adra invasion, humanity was left fractured and unorganized. For years most had to resort to skulking through ruins just to survive. It wasn’t until some semblance of resistance that humanity began to restructure and reorganize for a more coordinated counteroffensive. Under the command of Steve Jacobs humanity began to find itself again and that rebellious spirit was soon to be in full swing. Given the dire circumstances every able-bodied individual needed to join the fight against the Adra and there was no shortage of volunteers. Under one unified force, the New Terran Command, or NTC, humanity began to fight back against the Adra. As the bulk of the NTC, the Missile Specialists are professionally trained in general combat tactics and guerilla warfare with their main emphasis on operating the Atmospheric Precision Strike Missile Batteries. Unlike previous human military forces, the NTC focuses heavily on guerilla warfare and as such Specialists receive extensive training in such tactics. Hit-and-run attacks, crafting, and basic survival skills are all taught and have proven to be quite effective at extending the life expectancy of NTC soldiers. Outside guerilla warfare, Missile Specialists are deployed with the primary frontline attackers and defenders. Normally accompanied by armored ground and air support, they are the staple of more conventional battles that, when pressed, can quickly adapt to most situations. In terms of equipment Specialists are equipped with standard issue light armor which favors mobility over defense, which has proven to be ideal for ambushes and dense, urban areas of operation. In terms of weapons, most are equipped with beam rifles and either a beam or conventional pistol, such as the U-BIQ Handgun. Some prefer more conventional weapons such as the 5T-9K Assault Rifle. It is quite common for the Specialists to personalize their equipment in small ways, from notches to count kills to custom insignias. This has been a valuable boon for morale as it has promoted a bit of healthy competition and has helped keep hopes up for humanity as a whole.
Among the Missile Specialists there are a few standouts but none as famous as Sarah “the Kid” Price. Following the Butchering of Austin, Sarah led a small group of fighters to retake the city, and to say that it was a suicide mission would be a colossal understatement. But in spite of the odds, Sarah and her team managed to destroy several key Adra structures, including a long-range communications center, and eliminate several high ranking Adra personnel which allowed a larger NTC force to engage and liberate the city, which was a major victory for humanity. When offered a promotion, she declined stating, “I’ll let someone else handle logistics and command, I prefer blowin’ shit up”. Such a “professional” response earned her the nickname “the Kid”. In the following years she would retain her rank but continue to defy the impossible.
Seo Ji-Hoon Human Faction Spaceship Pilot
Seo Ji-hoon, born in the Korean Dead Zone, Seo saw firsthand the destructive power of the Adra and their forces and the pure havoc they could reap. Ever since that time Seo wished to take the fight to the Adra and avenge all that she had lost. As soon as he could she enlisted and began her training. As the days passed she showed an acute aptitude for piloting and it wasn’t long after that she began running solo hit-and-run missions. After several successful missions she was promoted and was among some of the first to begin spacecraft pilot training. Her performances test-piloting these new crafts was stellar and she quickly became humanity’s top pilot. But for all her skills there were still enemies with far more experience then she and soon she set her eyes on the infamous Star-Runner. An Adra spaceship pilot that always seemed to warp out just as the human forces were coming in for the kill shot. Her goal is to take out the Star-Runner even if it takes forever.
Gropal Species
The Gropal are a highly advanced species originating from the world Gropal. Physically they stand, on average, at six feet tall with fairly athletic builds. Their skin tones are various shades of green and their eyes are comparable to that of a human’s with various hues. Much like humans they have two arms and thin, long legs, with five webbed digits each. Their ears are more squared than that of humans and biologists are currently studying the benefits of such structure. From preliminary teachings and interactions it was learned that the Gropals have a jaw and dental structure similar to that of humans but their canines are more pronounced along with a thinner, sharper tongue suggests a more carnivorous evolutionary line. Culturally the Gropals pursue harmony with the natural world and the beings that call it home along with their own environment and their technology reflects this, demonstrating efficiency without harming the natural world around it. It is also common for males to have elaborate braided and uniquely sculpted beards, goatees and side burns, while females retain their natural, orange-red hair, why this is the case remains unknown to human sociologists and exobiologists. In combat the Gropal rely more on their technology than innate combat and martial skill. Their weapons and armors are more advanced than humanity’s, even given recent exponential human advances, and some of their technology served as a building block for contemporary human tech. In terms of tactics, they prefer to take engagements at longer ranges, relying on precise attacks rather than guerilla tactics.
In combat the Gropals can also rely upon a unique power, the Draining Light. When summoned this light blinds enemies within its radius and also drains them of their strength returning it to the Gropal caster but the Gropal sacrifices some of their defense to do so. Unknown to Humanity: Unlike most galactic species, the Gropal’s history is not marred by warfare and strife. Even from a point in their evolutionary development, warfare was extremely uncommon and only reserved for the most dire of situations, and none more dire than the arrival of the Adra. With no hesitation the Adra invaded Gropal with a determined ferocity and the non militaristic Gropal stood little chance. For decades they lived under the rule of Adra invaders and suffered greatly under their heel. It wasn’t until most of the Adra left to continue their conquest that the Gropal found a new sense of courage to rebel and overthrow their oppressors. It was a long and difficult battle but they eventually succeeded. From then on they worked to develop their more militaristic technology but did not forgo their balance with nature. For generations they worked to repair the damage in the wake of subjugation and rebellion. In the centuries following the Gropal have grown to be a formidable galactic empire led by the Radan Emperor. Under their rule the Gropal have found an equilibrium between might and harmony. Currently they hold several worlds and seek to unify the galaxy against the Adra. The Gropal are what we’d consider far superior in their technology. They have advanced far beyond anything humans would be capable of in the next millennia. This planet is home to a true intergalactic empire. They have traveled to all the nearby planets containing any form of life and made sure it was protected, aided and sometimes even altered for their benefit. They’ve even terraformed planets that could not previously sustain life. Most of this was done to study species and the possibilities of their own technology, this has also led to biological breakthroughs from cures for diseases to altering and enhancing their own DNA.
Drasia Gropal Character
Drasia was born on a Gropal world in the furthest regions of their territory in an area called Veridian. Where, in fact, she is a member of The Order of the Veridian. As a result she is no stranger to combat, as pirates and raiders sought to exploit and pillage her home world. When she was older she began to train in guerilla tactics common among the Gropals. She displayed a unique aptitude for combat and it wasn’t long before she joined Gropal forces to combat her people’s enemies. Recently she has been deployed to aid the Humans in their fight against the Adra. In her time there, she has developed a certain fondness of the Humans. She stands seductively among others, despite her lean frame. People everywhere tend to make the attempt to talk with her, obviously hoping to follow in her footsteps
Aslu – Gropal Character
Long Red dreadlocks slightly reveal a charming green face. He stands elegantly among other, despite his lean frame. Narrow bright yellow eyes set buried within their sockets, watch heartily over everyone he confronts. A large beard compliments his look, leaving a satisfied memory of his luck in battles. Tribal marks of paint draw down on his face, chest and arms in some type of strategic pattern. He’s intrepid, charming, elegant and perhaps a little too arrogant. But there’s more than meets the eye, not surprising for somebody with his position. He lost his home when it was destroyed after an Adra invasion. Alone, he had to learn how to survive in a changed world. But with his determination and talents, he managed to overcome all odds and keep ahead of the curve. All of this has turned him into the Gropal he is today.
Besarians – Species Human Faction
Little is known about the Besarian people but after some preliminary investigations and communications, along with eye-witness accounts, we can conclude several characteristics: first, is their bluish appearance and humanoid anatomical structure and second, is their strange adherence to what we speculate to be a rather rigid and strict dress code. All Besarians appear to wear blue and yellow attire, the exact origins and reason behind this is unknown but it is hypothesized that on their home world it began as a way to camouflage themselves from predators but later turned into a more cultural aspect as the species advanced. In terms of their anatomy, their general structure is quite similar to humans, two eyes with larger sockets, bipedal, flatter noses, but they certainly have defining differences. The most apparent is their rather miniscule mouths and their large almost egg-shaped heads, the exact structure of their skulls remains unknown as any tests may worsen relations. Their general builds are described as athletic, and their thin but extremely muscular leg structure affords them a degree of agility that far surpasses that of any human. In combat the Besarians have demonstrated the ability to produce a sonic scream that can easily impair most organic combatants. After prolonged exposure the target may experience ruptured eardrums and extensive, but temporary, deafness which has proven to be effective in impairing enemy on the ground communications. Not long ago the Besarians were a people driven by war, as various leaders known as Warmasters vied for control. It wouldn’t be until the forces of the Adra arrived that they unified to fight back against these oppressive invaders and embraced a more peaceful approach to all things, excluding of course the Adra themselves. Fortunately, the Besarians were attacked by a rather small Adra force and were able to drive them back. By reverse engineering the remnants, the Besarians’ technology was propelled forward and afforded them the opportunity to begin exploring the stars. The unity they found in this war was bolstered and they made it their mission to aid other worlds in their fights against the Adra, that is if any other species remained. From the war with the Adra, the Besarians favored guerilla war tactics, which proved quite effective against the Adra and given their natural agility, it proved a good fit. Leading the Besarians is the Grand Warmaster, a Besarian of great renown, martial ability, and a master of battle strategies. To the Besarians, the rank of Grand Warmaster is one of immense import, responsibility, and symbolic significance, as such only the most capable are even considered for such a role. And while the Besarians have adopted a more peaceful approach to daily life, this rank not only serves as a position of authority but one of history, a reminder of where they have come from. In recent years, young individuals who display key characteristics and qualities are said to be chosen by the military to endure an extremely brutal training regime in order to mold at least one into someone worthy of the position. Aside from war and battle, the Besarians care deeply for their environment and go to great lengths to maintain the health, biodiversity, and stability of their home world and any colony worlds. Along with their primary objective to defeat the Adra, the Besarians seek to ensure the health of the galaxy and hope to work with various species to do so.
Trin Besarian Character
Trin has a kind smooth face with a noticeable absence of hair on his face or egg shaped head. Smart blue eyes watch thoughtfully over the eons his people have grieved with for so long. The look across his face leaves a compelling feeling of a desire to return home. A home absent of the Adra. There’s something enticing about him, perhaps it’s a feeling of comfort or perhaps it’s simply his perseverance. But nonetheless, people tend to befriend him. This is the persona of Trin, a true warrior among us. It is said that he was born in a ordinary family in an unimportant village back on Besaria. He lived free of trouble until he was about 19 earth years old, at that point life changed. By joining this fight, he hopes to find vengeance for the actions against his people and his home world. On a personal level, he hopes to finally find peace of mind he lost years ago. In battle, he’s efficient, daring and tactful. This isn’t surprised considering he is from Besaria.
Idora Besarian Character
Glittering Yellow eyes set within their sockets watch everything affectionately as if she was back on Besaria watching over the coral fields her people had done for centuries. There’s just something about her, maybe it’s her sense of comradery, or it’s her presence. But nonetheless, people take pride in saying they know her, while making stories of her adventures into larger tales. What looks like a tattoo resembling a bear paw is displayed on the right side of her neck. She doesn’t like talking about it. Perhaps a painful memory from her past. She lost her twin children in a senseless act of cruelty by the Adra. That event left her alone with feeling of being forgotten. She had to learn how to survive on her own. With her talents and fight skills taught by her father, she managed to conquer her fears and doubts and fight back against the Adra. Still affected by the past, she pushes on always perfecting her skills, hoping to find peace and happiness and a new purpose for life. A life free of the Adra.
Adra Species
The Adra are an ancient and technologically advanced species rumored to be one of the first to ever emerge within the galaxy. Driven by conquest, the Adra are fanatical in their pursuits of conquering the galaxy, and in time the known universe an ambition befitting their self-proclaimed divine right to rule.
The Adra themselves are tall humanoid beings standing on average at 8”5’ with athletic to muscular builds. Their hair is long and typically braided and it is speculated that such braids serve to signify rank. Soldier reports and autopoiesis have confirmed that their blood is gold in color, and we suspect that it is through genetic modification rather than a naturally occurring mutation.
In terms of military and technology, the Adra are by far the most advanced species humanity has encountered. Their weapons, armor, and spacecraft far surpass humanities and which has given them a great advantage in their war against the various species of the Milky Way. Their armor is quite intricate and laced with gold and is accompanied with heavy, ornamental helmets. Some of the higher ranking Adra are also known to wear capes to signify their earned rank and distinguish themselves. In terms of weapons, they typically use plasma or laser-based weapons alongside ornate blades.
Human linguists and xenobiologists suspect that the name Adra, which derived from RA, their God of the Sky. Of the various Adra leaders we have identified the following: AnRa, EnRa, and NilRa, EnRa, the proclaimed God of the Air and the son of AnRa. EnRa is said to wear Melam, an ambiguous gold laced armor substance which covers them in terrifying
splendor. The effect that seeing an Adra’s Melam has on a human is described as NI, a word for the physical tingling of the flesh. Humanity has encountered the Adra millennia ago but the purpose for their arrival and swift departure is unknown.
Unknown to Humanity:
The Adra’s culture is one of military, honor, and divinity. The Adra believe themselves to be descents of ancient deities and that it is their divine mission to conquer the galaxy and in time, the universe. Their hierarchy blends faith and military thus the highest-ranking military leaders are also the predominant religious figures.
The Adra forces humanity currently fights is a massive detachment but is not the full Adra army, many are preoccupied by other engagements but if word were to reach them about humanity’s persistence and second wave may come, pushing humanity to the absolute brink.
AnRa – Leader of the Dreaded Adra
The leader of the Adra, AnRa is a formidable foe and master of war. He has overseen the conquest of hundreds of worlds and seeks to add Earth to his ever-growing list. Earning his position through combat and blood, AnRa has revitalized the Adra and has ushered them into a golden age of conquest and warmongering. As a self-proclaimed god, AnRa holds ultimate power over his people, and they listen with reverence.
Though while many simply see a bloodthirsty warlord, there is more to this alien ruler…
For equipment, AnRa is equipped with a unique crimson-gold armor and helmet adorned with countless engravings recounting his life. He also wears a long crimson-red cape. His signature blade, “The King’s Rise” is an intricate blade that appears to swirl with a mesmerizing effect.
NilRa – Adra Character
A high ranking leader within the Adra faction, NilRa is a capable and talented warrior who uses his gods blessed voice to bless his soldiers and boost their morale. NilRa’s voice is unlike any other Adra and is said to be a gift from the gods, as such he is seen as an important religious figure and when he walks the battlefield it is seen as a miracle. The Adra under his command will follow him to the ends of reality and will die for him.
NilRa wields 2massive gold swords crafted with a razor- sharp point for use in melee combat.
He is a close ally to AnRa and grew up alongside him. He bore witness to AnRa’s ascension and works to ensure that AnRa’s goals are realized.
Nomari – Phant Handler
Nomari, the Pack-Fang
Even as a child Nomari was described as bloodthirsty, a natural born killer. For much of
their early life they spent their time fighting alongside Phants in an unsanctioned arena.
Countless lives would fall to Nomari before the arena was discovered by Adra authorities.
However, rather than execute Nomari, Adra military officials saw the potential in them. From
that point on Nomari was trained to instill fear and despair in their enemies and was gifted a
ferocious pack of Phants, to break down the willpower of their foes and tear them apart piece by
bloody piece. The Nomari often return to the mysterious Phant Temples which have been spotted on the Adra floating cities. There are rumors that there is a main Phant Temple which lies somewhere far outside the Adra Capital city on Adranix.
Sutheros Ra Adra Pilot Assistance Character
Sutheros Ra, known as the Star-Runner, Born on an Adra conquered world with no name, Sutheros was an orphan who roamed destroyed cities and scavenged scraps from desolate ruins. Throughout his childhood he always looked to the stars and wished to see what the universe had to offer. During a routine recruiting sweep, Adra forces discovered Sutheros and took him to one of hundreds of training fields.
There he would strive towards becoming a pilot. After years of grueling training, Sutheros was assigned to his first spacecraft and he quickly took to the frontlines. As of now Sutheros has several hundred confirmed kills and has gained great renown amongst the Adra and great infamy amongst humanity.
Xumer Species
The Xumer are lizard-like humanoids that serve the Adra. They are of average height with very muscular builds. Given their more amphibious nature they can breathe underwater and they are quite agile in aquatic environments given their tails and webbed digits. Their skin is quite durable and consists of large, coarse scales. They have horns that run down their backs that serve as a natural defense.
The color of their scales can vary but is typically a bluish hue. Their wide mouths and noses give off the sense that the Xumer may be a bit more docile or restrained but that is far from the truth. Their jaws are adorned with rows of razor sharp teeth used to shred through flesh and bone. Their ears are rather small and flush to their skin, but their hearing is excellent as they have honed this sense to be able to focus in on particular distinct sounds.
There appears to be a slight form of sexual dimorphism present within the species. Females tend to be a much lighter color and have much bulkier builds than that of males, which has led to a predominantly matriarchal society.
The Xumers are able to produce fire from their mouths due to a specialized organ that lines their lungs and produces a volatile reaction that ultimately leads to the production of an extremely hot and acidic breath.
It is unclear how the Xumer came to serve under the Adra but it is clear that they share a militaristic society, though they tend to favor brute strength over ideals of “honor”.
Kalvia – Xumer Character
Kalvia, the White Flame. Little is known of Kalvia’s origins but one thing is certain, those that stand against her will face a brutal and fiery death. Kalvia earned her title due to a mutation that causes her to produce a volatile and extremely potent white flame. This flame far surpasses that of fellow Xumer and thus it has afforded her countless victories. Currently she pillages and ruins enemy worlds on the frontier but her plans will soon take her to the world of Earth.
Thessok – Xumer Character
Thessok, the Blood Bringer
Born on the Xumer homeworld, Thessok was considered a runt, a creature unworthy of basic acknowledgment. This inattention festered within Thessok and when he became of age to join his Xumer brothers in battle he unleashed his fury. He clawed his way to the apex and garnered nothing more than hatred from his supposed comrades. So he met their hatred in kind, cleaving and tearing through anyone who dared look down upon him. Years later he was hand selected by an Adra warlord to serve as an assassin, but one that focused on brutality rather than subterfuge or deception, the traits of a creature unworthy of notice.
Totek – Character Species Adra Faction
The Totek from the planet Tobradus, are an odd, almost angelic species that serve the Adra in their conquest. From the world of Tobradus the Totek arose vigilant and steadfast. They are a humanoid species that look identical to one another. Their hair is long and pure white and their thin, rather fragile skin is a deep orange, almost gold-like.
A defining characteristic of the species is their grand wings, that fold neatly into their backs. These wings add a new dynamic to their fighting capabilities and they are very eager to put them to use to gain a height advantage or to quickly strike a target. Their physiology and anatomy is quite similar to that of humans i.e. two arms, legs, eyes, etc. The Totek are quite a mysterious species as upon their death their bodies completely vanish making it nigh impossible to study or perform an autopsy. Though what can be confirmed is based solely on witness accounts. They also appear to always be clad in gold, form fitting armor, made from an unknown material. For weapons, the Totek favor blades and laser spears capable of engaging at long ranges. Their arsenal is limited but effective as they have worked to master these weapons over centuries. Unknown to Humanity/Speculations: The Totek are a deeply religious species and it is speculated that they came under the service of the Adra because they saw them as the embodiments of their ancient deities. As such they serve the Adra with religious fervor. Given the rather human-like features of the Totek, some believe that the Adra abducted humans centuries ago and genetically modified them to serve as frontline fighters
Zemmo Totek Character
Zemmo, the Black Wing. The Totek are well known for their angelic white wings. It is said that when Zemmo begins his assault he will darken the skies and corrupt the stars bringing dark horror to all. Hence the nickname of “The Black Wing”. His origins are unknown and unimportant, for all that matters to Zemmo is the future battles to come.
Xorrex Totek Character
Xorrex the Eternal believed to be the oldest Totek to have ever lived. She has seen countless battles and won wars thought impossible, for there is nothing she will not do to achieve victory.
It is believed that her strength has only grown with time, as if some supernatural power resides
within her, growing in power with every world conquered. Current reports suggest that Xorrex
herself is making her way to the battlefields of Earth, curious to test the resolve of the humans
That have been giving the Adra so much trouble.
Bender – Assistance Character
As the war with the Adra progressed, reports spoke of entire towns going dark, not a soul to be found. Later intelligence would reveal the horror behind this mystery. It was confirmed that the Adra were abducting specific human populations to conduct crude and vile experiments upon them. This revelation sent shockwaves through the human resistance and Steve Jacobs himself led a team on a raid of an Adra research facility. Within the facility they found hundreds of discarded subjects, a grotesque reminder of the Adra’s indifference to humanity. But there were a handful they were still alive albeit hooked up to various machines. These individuals were recovered along with a bounty of intelligence on the research that was conducted. After weeks of decryption, Jacobs learned that the Adra were altering the genetic makeup of the human subjects but for what purpose was indiscernible.
The survivors were kept within a clinic in New Cairo and soon some began to demonstrate abilities never before seen. These individuals demonstrated the ability to manipulate fire, ice, lightning, and other natural elements. The initial discovery of these abilities was volatile, resulting in the injury of dozens of clinic workers. However, once this initial outburst was contained, Jacobs spoke with these gifted few and hoped to enlist them in the fight against the Adra. All of them agreed, wishing to repay the Adra for the immense pain they inflicted. They would soon begin their training as the first group of Human Benders. Though because this was such a new phenomenon, their training was a series of trial and error but eventually a strong regiment was established.
These Benders codenamed “Eleven”, are only a few strong but wield great power that has proven to be quite effective in turning the tide against the Adra. Many researchers and biologists within the NTC hope to replicate the Adra’s experiments to create more Benders, though they wish to do so in a far more humane way. Equipped with light armor and little more, Benders are mobile units that favor lightning quick attacks but take a particular joy in slaying Adra up close and personal. Typically, Bender’s work in small teams or individually supporting other conventional squads.
Adra Bender – Assistance Character
Adra Benders are mystical beings able to manipulate the energies of reality. Like human benders, the Adra benders rely on arcane abilities for combat and are quite effective in doing so. Like other members of their species, these benders are extremely tall but with thinner builds. Their attire blends black cloth with gold laced armor and an ornate chest plate armor with an amber jewel at its apex. Unlike their human clone hybrids, the Adra Benders are much more brutal, they’ve even been seen attacking weak-minded Adra soldiers in battle. One of the Adra Bender’s more unique abilities is known as the Bolt of Sulra. The bender summons their power and channels it to generate a deep red energy, before unleashing it in a precise blast. This is a lethal blow to anyone.
During the course of the war, the New Terran Command, or NTC, fought back and used precision strike missile battery vehicles. These vehicles proved to be very effective in pushing back the Adra advance. So, being extremely resourceful at times, the Adra Captured some of these vehicles and re-engineered them with the plan to have the Adra forces use them as well. To operate their version of this vehicle, the Adra trained hand-picked soldiers, not only experts in hand-to-hand combat, but now specializing in operating these precision strike missile battery vehicles. We often see the Adra taking very aggressive tactics with their precision missile vehicles. They tend to deploy them on or near the front lines and seem to constantly barrage the warfront. Along with this, it is very typical of the Adra to place more than one precision strike vehicle in an individual battle. This tactic, along with the Phant attacks and heavy air support, continues the Adra narrative as a brutal and relentless force.